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 Post subject: Undead?
PostPosted: Jul 17th, '07, 22:33 
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Undead according to Kymlun's lore are corpses animated by Necromancy, that may have magically retained part of - or an entire portion - of the consciousness they possessed during their lifetimes. The stronger the magic the more conscious and coherent the undead creature is.

Types of Undead:

1. The Puppet
The lowest level of undead is an Animate Dead which has no will of its own, it's what necromancers use to do their biddings. They perish if their master does, and the magic can dissolve easily.

The next level is a Servient Dead. It has no will of its own but it can cunningly conduct action as it sees fit on demand of its master. They're dumb as a brick by themselves but if you say: Gusto! Kill my teacher! - the creature will stalk and murder the teacher cunningly. Or if you say cook tea, it might ask what tea you wish, master.

2. The Foul
The third level is the Walking Dead. They've their own will but it's concentrated on hunger for flesh and hatred for any living creature would that be a bunny, your little sister or the next unsuspecting wanderer. They sustain themselves on mortal flesh, the more sentient the creature they eat the stronger they get. The only way to slay one is to remove its head from its spine or burn it to a crisp.


3. The True
The fourth level is the Holy/Unholy Dead. Ritually enhanced corpses of the dead with a will of their own and a holy or unholy purpose to their very existence, they are equivalent of a living creature, their only drive is the purpose they live by but they will find their own ways of accomplishing it, often able to change their ways in life.
Example: An unholy mummy that's set to avenge its master's or its own death, or to guard the tomb, can be very well convinced that you were locked there by your arch enemy and are willing to leave if it helps you. It will most likely help your way out if you manage to convince it, just to fulfill its purpose and keep you away from the holy ground.

The fifth level is the Sentient Dead. Also known as Liche, Dread-one, or The Haunting. Several magic-dwelling cultures preserve their dead in an undeathly state as well as some spirits may linger near the place of their death. What keeps them in a state of true undeath may be a purpose, unfinished business or simply the greatest power of will to exist beyond mortal existence.

Attributes of Undead:
Undead have no sense of pain, remorse, fear, they cannot be lost in thought or emotion other than hatred and despair. They are greatly resistant to physical damage, the only way to truly destroy one is to remove the head from its spine or to burn the whole creature, though without limbs or even without the lower portion of their spine they may continue to inflict damage any way they can. Among their many abilities they may be able to hypnotize with the deathly magic that glows within their eyes, shout unholy mantras to create magical effects or even bolster their fellow undead using their charisma: an undead creature retains its charisma score during their undeath and will be able to use it as a powerful presence of either fear, stunning, or even domination.
The tissue of their body is easily burnt and severed, but they continue to attack recklessly until finally stopped which makes them a hard opponent to fight.

The Downfall
When an Undead Creature is taken over by hatred they may lose control over themselves entirely. Even Holy Dead can turn into mindless killing machines of elemental hatred. Downfall can be resisted by either a charisma check if the modifier is high enough: the personality of the undead creature may triumph over the dark depths of death; or a will save. This makes them extra vulnerable to taunting.
The more powerful an undead creature is, the hardest it is to force them into downfall which may negate their common sense and logics but it doesn't affect their cunning or abilities, not making them any less dangerous.

_________________
"There is no Sparta.
THIS. IS. SPOON!!"


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 Post subject: History in Brief
PostPosted: Sep 20th, '07, 07:36 
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Hell. Several layers of the mortals who were damned for eternal anguish and pain.
The Abyss. Darkened layers of endless chaos, ruled by demons and their damned servants who have chosen to serve these fearsome creatures instead of suffering in Hell.
The War. Fought between these two agencies of Darkness, and played by the only rule they acknowledge: Who-ever defeats the other, gets to control its armies and will march unto Earth to oppose the Heavens in a final battle, that is Armageddon.
No agent of either the Darkness or Light are allowed on Earth in their true might: incarnation must be committed to send one of their own to Earth, born in the form of a child and raised among the Earthen. This law prevents them from trying, as Earth is strong. Very strong. Not only does it supply them with their armies in form of the people who were damned for their deeds in their many incarnations but it has its own Ancients. And these Ancients form a quiet pact agains all intruders.
Under these circumstances had Hell decided to send forth their legions unto Earth to subdue the powerful ancients and thus they created Undeath.
Not counting on the counter measures, the Antigod also known as the Betrayer has sent his own Avatar unto Earth in the form of the spirit of undead known only as the Cheater.
Ages later, champions were born, of great valour and strength. Such as Josh Scarbo, Hanar Harkelen and Anni Redriner. The Avatar was banished by these people and the remaining undead spirits that were previously under Hell's influence now seek sanctuary in the Heartlands only to rest in peace. They offered for this in trade, to serve the Ancients when the Great War's tides wash the shores of their Sanctuary.
Not only these incorporeal or semi-corporeal undead seek a place of their own to dwell: Liches and Vampires - the very few those were left - also form an alliance to do as they must in order to find a safehaven of their own.
They trust the Pale Masters no longer as they are clearly the worship of the Antigod and they no longer wish to align themselves with any other agency other than Earth: They may be damned for eternal death but they wish to redeem themselves by winning Armageddon for Earth... and they have a very good chance at that.
Liches wouldn't be so hasty to aid Earth, however. They know that no matter what, their coveting for power destined them to Avernus - Layer of the Lustful and will serve Belpheron.
The vampires however, wish to serve no-one. They only wish to exist in their own way and do what they must. With this triad of powers: the Spirits, the Liches and the Vampires a new era of the Awakening Dead is born, and may the Gods save us all from them.

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"There is no Sparta.
THIS. IS. SPOON!!"


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