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PostPosted: Dec 1st, '04, 06:22 
Twilight Council
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Ancestral Legacy - Part two - Rival Nations
(written by GLoRToR, corrected by Archer)

Change is hard and not often fruitful, yet it is necessary as it happens, no matter what one may wish to do about it.
Mankind, for what little time it has been around in Creation, is deemed to be the only race that seemingly carries this rare value in its very nature, for the best, or , perhaps, for the worst of luck.

When Man first set foot upon the soil of the Eastern Seaside, they did not yet know of the strife that the same soil would behold. Strife indeed, for it is one of the many other things Man seemingly carries within the red blood flowing through the veins of change, which sheds them like trees shed their seed to grow and spread.
As the tree leaves the legacy of growth to its offspring, so had the first of Man left their legacy of strife to the generations to come.

It all began with the rise of Man. From the land of Faerún arrived the first of the race which many fey just called "destroyers". Their first arrival caused a special species of hyena to become extinct in Solinar's vicinity.
The settlers had slowly built Solinar, the City of the Rising Sun, and had made Morik Lanneset, the man leading them through all hardships and trials, their king. And so came word of the undead menace, and the race of Men, gnomes and dwarves united to face the coming demise.

While battling the forces of the unholy in the far north, Lanneset had to leave his nation to his first councilor, Abel Cairn, sending word he'd not be back before the end of the month. Cairn was a reserved man who was never too late to speak his objections to what he did not agree with. His true goal, however, was the obvious; to take over the growing settlement and change the domain to his liking. His affairs with pirates surfaced as rumors among the walls and alleys of Sunrise Port, leading to a lightning fast civil war that took not more than five hours; Lanneset appeared on the city wall disguised as a guard and, with a swift strike, he disabled Cairn while those faithful to the king arrested his henchmen. The trick of the gnomes prevailed, and the traitor was uncovered.
The trial was fast and merciless. Cairn was banished from Solinar. The few followers left followed him, heading south, and sought refuge with the elves they'd remembered to have been living in the southern forests. But they were nowhere to be found. Cairn and his followers fled to the south, across the vast desert of Kallaha, only to be heard of again when the pirates, which the traitor used to trade with, attempted to invade Solinar, with little luck. The magic and trinkets of the gnomish allies had proven to be more than they could handle.

Whilst Solinar progressed and grew into both big city and a domain of respect, the southern kingdom grew into a place of illegal trades, an encampment of filth, and a hideout for all marauders.
The frequent sandstorms and hourly scrumming between different war bands of thugs and pirates led Cairn to consider uniting these forces. He created his own mercenary band which he equipped with fine weaponry that he had designed himself with the help of an unknown ally whom he'd often met in a nearby cave.
The common uprisings were constantly quelled and soon Cairn's rule was undisputed. The One-Eyed Lord of The Southern Domains was feared rightfully throughout the southern sea and across the continent by all who'd opposed him previously;
But not in Solinar, and not by King Lanneset.

Opposing forces of the Eastern Kingdom of Solinar and the southern city of B'Ahal Bae, which translates to Sandstorm Port, collided over Zheradan more than a hundred times, with little to no success for Cairn's legions. The continuous triumph of Solinar, despite the taxing efforts to hold both the northern and southern menace at bay, had soon drawn the attention of the wood elves living deep within the Great Eastern Forest. One of them, a young ranger named Nelduil Zyrustafarelle, admired Lanneset's efforts at keeping law and order up in the eastern half of the continent and offered his help at confronting another, unusually focused wave of undead.
The terrible massacre that took place over the slopes of the Claw Mountain for three standing days cost most men their lives. Lanneset and Zyrustafarelle, with his faithful familiar, a dire badger named Kostas, by his side decided to enter the caverns from where the thousands of undead creatures poured. The minute they entered the cave, a whirling cloud of bonebats tore Zyrustafarelle apart. The king, witnessing the death of his comrade, held onto his holy sword and charged the approaching forces of the damned. The badger, following him persistantly and refusing to leave him, descended deeper into the rotting holes of the ancient caverns. By the time Morik finished off the last walking corpse, Kostas returned with a spear in his mouth, sitting on his haunches in front of the tired warrior.
"You are a brave little creature." Said the king tapping his head and the badger seemed to nod. That minute, the avatar of the cheater himself appeared, tackling Lanneset with a horrid chuckle. Kostas, in that instant, jumped against the face of the walking horror, clawing and jawing the rotting flesh, and gave time to the king to regain his battle stance.
What took place there that day? A mortal man and an animal defeated a demigod. Nobody knows what happened to the badger and the king, until later. Kostas returned in human form upon the domains stating that he is, from now on, the Neutral God of Badgers and his "boss" (Domorus, the Burning King) is, from this day on, warding the city.
The appearance of the androsphynx Raahn Ruul, as guardian of the empire and guide to all mortals, forged the faithful and the bold into a legendary army which defended those in need and has stood for law and order eversince.
Now, centuries later, the Solin Empire and its clergy is the main bastion of hope against all means of threat; and the memory of the fallen Nelduil Zyrustafarelle and King Morik Lanneset will live in their hearts and legends, forevermore.

_________________
"There is no Sparta.
THIS. IS. SPOON!!"


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