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 Post subject: Re: Legendary Artifacts
PostPosted: Jul 8th, '10, 05:51 
Twilight Council
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Joined: Nov 13th, '06, 13:41
Posts: 1249
Location: In ur base killin ur doods.
The Key

Item type: Longsword
Alignment: Neutral Evil
Deity: None (Ancient Lich)
Nature: Ancient Magic, Evil, Traps souls/ghosts in a gem on death. May only be used by the chaotic and the evil, is little effect against the living but gains power for every hit landed upon a wraith or ghost of some kind. Created by a lich who was haunted by irritating ghosts for the purpose of ensuring they could never come back and irritate him after he slew them with this weapon. This is a ghost touch artifact ONLY when in chaotic hands. If the wielder is not chaotic, the sword functions as per the stats listed on the swords abilities section! (Examine)
Possessed by: The Deity Janzel
Previously Possessed by: Puq


The Reforged:
STATUS: DESTROYED
Item type: Greataxe
Alignment: Chaotic Neutral
Deity: Rage Mother
Nature: Divinely Granted, shattered and spread as items of worship, then reforged by Vurbag. The artifact has a heavy link with Rabio and will grant the user some of her power for a limited time. This weapon is designed -specifically- to target humans. Humans will receve an addition constitution*d6 damage if the chance-on-hit fires. If the user of the weapon taps into the ancient power of rabio, then they become immortal for con*1 minutes and exude an aura of acid, which deals 5*number of times damaged by the aura damage per round (5, then 10, then 15, then 20, etc) Once the time has expended, the player takes 50% damage and can be killed this way.
Possessed by:
Previously Possessed by: Vurbag

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 Post subject: Re: Legendary Artifacts
PostPosted: Dec 12th, '10, 23:24 
Masters of Fate
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Joined: May 4th, '05, 16:31
Posts: 528
Location: The Netherlands
Updated some of the items. I will tweak the rest and add the new ones that came in over time. Hang on.

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