Topic 1: DM ScheduleWith the three new DMs and the summer ending, bringing back others. I think this will work out fine. Not much to add there.
Topic 2: Module FixesFor the most part, I love the setting, its true we can't get world sizes put down in nwn. If you cut areas out (Or at least removed some ATs), say make 4 main parts of the server you can only travel to by cart to make it "feel" bigger, not everyone would like that. It would also big a huge overhaul to setup each main part to feel more stand alone, more like a real country then a blob of areas. So, while I think that would be a nice change, the time and effort (plus some dislike for needed to cart or boat to these cities) needed to be put into that would likely just be out of the question. Lastly, some areas have waaay too many placeables.
Topic 3: Less restriction, more motivationFavoritism, is why I left the server last time. Someone gets that, someone gets this, and you stand around while everyone else has all these grand and epic things going on and you watch form the sidelines. I've seen it so many times it gets old for me real quick, will it go away? Not likely, but if you setup more quest lines for example say. Syth wants to have some ring that does X effects, go off how powerful he item would be Combat and Noncombat wise and think of a reasonable time frame till the item can be given. Too much freedom, I can't say I've really seen a lot of this so I'm not sure about how to comment without more details. Power leveling, well there are a few ways around this. Level caps! GASP! I was around when this was going away, at the time I was all for it as I have never played a server that had caps. After I left I played lower level servers that all had caps, and for the most part this worked, however the system breaks when player A gets 2-3 events in a day. And being a epic level 40 server with epic plots being tossed around, grinding to a high level so you can do something in said epic event is a very tempting idea. I couldn't say what the best way here would be but if possible have level 1-20 fairly easy to get, and 21-40 really hard to get. With the item forge you can burn up extra XP really easy, but once you get to level 18ish spending all that hard earn XP looks less tempting.
Topic 4: Rules ReworkedI've never really had a problem with any rules before, I also tend to avoid questionable actions. I have seen however where new rules pop up because 1 player did something bad and then everyone looses something. So as long as that doesn't happen I don't really see what has to be changed.
Closing CommentsI have played NWN since 2004/2003 or something. Played on many great servers but something always bad would happen, either player drama or greedy controlling management. I have DMed on other servers, some short the last time was for about two years, nearly the whole life of the time I played on that server. So I've seen how both sides work, at least player and DM. I have hosted and run servers too however none of them ever needed a great deal of management, never very large. So, I tend to have a good idea, at least good to me, about some things. Never Admin of any type on the larger servers so things could be different but I don't really know not having seen that side. But I tend to not comment much because the last server it was "Admin has changed this, deal with it" really puts you off for wanting to help at all. And you can disregard my comments here if you like, but I actually like playing here and if my experiences of other servers can help I'll be happy.
Oh and I can ramble a bit sometimes with long posts like this.
End Long Drawn Out Blabbing Here.