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PostPosted: Jan 15th, '08, 15:25 
Twilight Council
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Joined: Nov 13th, '06, 13:41
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Location: In ur base killin ur doods.
((Some people have told me they know little or nothing about the whole Necromancy game, so I thought I'd write a few explanatory tomes to clear things up. These can be considered IC knowledge, but won't be found in your conventional library, unless it is just mundane knowledge. All knowledge about undead creatures stated here can assumably be found in some way through IC Means. It is easier for one who is obviously a Necromancer to find this information, and harder for those related to gods (Clerics, Druids, Paladins, Rangers, Chosen of God Likely To Smite Necromancers, Etc. These are well kept secrets))


When thinking of necromancy, even a practiced wizard of another school may be forgiven for immediately conjuring images of a legion of zombies or skeletons, raised from the grave and under total domination of their evil master. As with many of hte black arts though, misconceptions percist and few realise that necromancers may go through their entire career without having animated a single corpse or given unlife to the most dire of creatures such as mummies, vampires and spectres. The practice of necromancy revolves around the manipulation of negative energy -not- the creation of undead. The two are closely related, however, and given that animateing the dead is relatively easy for one who has mastered the control of negative energy, there are few necromancers who do not rightfully earn the title of death lord.


All undead creatures are, in one way or another, created through the application of negative energy. However, it does not follow that all are intentionally created by necromancers. Negative energy, as we have seen, is a natural force when concentrated into a being upon its death. In unusual circomstances, strange things may happen.

In the normal course of events, a creature dies, negative energy is drawn in and then dissipates as the body grows cold and the spirit departs. Such energy is a potent force though and if any lingers or is trapped by any means, then the corpse may indeed walk once more or the spirit remain in the material world. Charge with negative energy and driven mad by nightmares they continually witness, if they remain sentinent at all, these creatures pursue the living with a vengeance. Whether it is through a conscious jealousy of those who still possess life or the power of negative energy driving them to destroy, the newly created undead usually becomes twisted and evil, seeking to bring an end to all living creatures. This is why the world is plagued with such undead as ghosts, ghouls, wraiths and many more, creautres created through natural means to wage an unending war against the living, in their own way, these undead creatures are not aberrations at all, not the pervesion of nature many presume. They are however, utterly twisted and the very nemesis of life.


As to when a creature of the undead may actually arise naturally is extremely difficult to predict, even for those with greater understanding of negative energy. There are certain places in the world that seem to naturally funnel and concentrate negative energy, thus giving a greater chance of an undead being created when a creature dies. Events can also gather larger amounts of these energies, with huge battles, the scenes of great slaughter, being the obvious example though the side effectsof powerful magicks have been known to give much the same effect. Finally, a spirit itself may possess the inherent will to remain upon the material world to forfil some great purpose that drove it on in life. It is easy to see that undead would continue to exist upon the material world, whether or not necromancers remained to create them intentionally.

It is relatively common knowledge that the priests and clerics of the more malevolent deities often gain the ability to create and control the undead. What is not generally known is that the powers of a religious body, fueled by dark but divine power can easily exceed those of even the most experienced necromancer. For clerics to have such capabilities can sometimes pose a problem for some necromancers, partiuclarly if they are competitively engaged against religious bodies. Few faiths are able to duplicate arcane wizardry to any great extent and necromancy is alone in being exceeded in certain areas, especially when it comes to the creation of undead.

The necromancer, however, has many weapons at his disposal and several advantage above the use of divine magic in his field of expertise. Firstly , he is not beholden to the wishes of any greater deity and may always act as he chooses without running the risk of losing his powers if he fails to obey every tenet of faith. A necromancer's skills are his alone. Secondly, as well as being a master of negative energy, necromancers also tend to be accomplished wizards in their own right, and there are few who cannot supplement their animating of zombies with a well placed magic missile or fireball. Finally, the direct manipulation of negative energy , going far beyond mere spellcasting, can produce powerful effects that may duplicate the divinely-granted forces of a cleric, though admittedly at some cost to the practitioner. A master of necromancey, one who has devoted his life to the study of the art, has little to fear from religions of the world who look to the creation of undead to further their schemes. The full range on his powers will be far beyond their limited understanding.

In the first two of my whispering tomes i have covered the basic practices of necromancy in the briefest of detail. Far greater knowledge lies further into the pages of the other books. Throughout the series you will discover perhaps otherwise unknown methods and abilities that even the fledgeling necromancer may enjoy, beware though... unwanted prying eyes may well fall from their sockets.

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