If you've any ideas for any dungeons you might like to contribute to the creation of, or throw some ideas around, please feel free to leave your ideas here. Don't go into too much detail on technicalities as we are likely to put a spin on it, so that you don't know the place in and out when it comes to you entering the dungeon in game
The following format would be preferred:
Theme: Goblin Caves
Location: Solinar
Description (brief, <100 words): A dungeon for low level players based around goblins and their wonderful spin on technologies, with a pretty simple boss at the end.
Invision: The cave would be a lengthy chasm of twisting corridors, well constructed iron doors, and various puzzles for players to solve. To get to the boss, there would need to be a team of at least two as there shall be a door part way through with a pressure pad system. The boss will be a goblin prince who throws grenades around who drops various loot with a 20% chance for each item.
Drawings: Thus follow any maps you might have drawn or made.
Puzzles, etc, can be PM'd to either myself or any of the development team you feel closest too and discussed, twisted and applied, but don't post them here because we don't want solutions given to people just yet!
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