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 Post subject: Events!
PostPosted: Aug 21st, '10, 19:00 
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Joined: Oct 19th, '09, 13:18
Posts: 95
Don't mean to sound like a prick, but any chance of some coverage for us poor fucks stuck in Australia and the like? It's a little annoying to consistently miss every single major plot and event that's been thrown, 'cause what's a perfectly normal hour of the day for you guys, is a time that shouldn't even be on the clock for me.

Cheers.


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 Post subject: Re: Events!
PostPosted: Aug 21st, '10, 22:08 
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Joined: Nov 24th, '04, 20:55
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Location: Something serious.
He has a point. We should probably appoint a dm in that general time zone.

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 Post subject: Re: Events!
PostPosted: Aug 22nd, '10, 07:31 
Masters of Fate
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Joined: Oct 3rd, '08, 04:21
Posts: 188
Location: Imagi Nation
Aussie is actually just one hour ahead of me, so I'm on here and there when Zipp is around. I can't do anything major, but once I get the hang of things I can start doing small events.

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 Post subject: Re: Events!
PostPosted: Aug 22nd, '10, 08:35 
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Joined: Nov 24th, '04, 01:09
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Location: TOOOOLSET!!
have him stop bandits and clean house really

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 Post subject: Re: Events!
PostPosted: Aug 22nd, '10, 14:54 
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Joined: Oct 19th, '09, 13:18
Posts: 95
Just keep me humoured and patronised:P


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 Post subject: Re: Events!
PostPosted: Aug 22nd, '10, 17:10 
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Joined: May 4th, '05, 16:31
Posts: 528
Location: The Netherlands
Just give him something to clean the house..:)

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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 19:28 
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Joined: Oct 19th, '09, 13:18
Posts: 95
Can't grind 'cause death sucks big hairy ones and the exp's a bit on the shyte side now, can't catch events to make up for it either.

So right now, I'm missing out on any chance of plots, leveling up or getting anywhere with my character on this server at all. Is this idea still going ahead, or am I wasting my time here?

I don't want to miss another round of summer events and major plots again, or just be patronized and allowed to smash a few bandits in, fair go's all I ask.


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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 19:40 
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Joined: Apr 12th, '10, 18:49
Posts: 332
Location: North Bay, ON
What can we say? It is impossible to balance the server for everyone.

1. We don't like grinding, therefor we must plot; Those who can hardly make plots lose out.

2. We allow grinding with semi decent exp; we get power levelers which we don't want.

3. We try and penalize power levelers and give an exception to those that rarely get plotted, and we get favouritism complaints.

The list goes on on why it is impossible to balance. I don't want to say that this server isn't right for anyone, but the evil truth is, it isn't.

Until there are around the clock DM's available, I'm afraid that there is nothing that can be done.

I want you around Zippacka, I really do. I hope we can accomodate you and everyone.

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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 19:43 
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Joined: Apr 12th, '10, 18:49
Posts: 332
Location: North Bay, ON
Mind you, why don't we eliminate the death penalty a little eh guys? From what I see it is HARSH, much to harsh for high levels especially. Yes, I know we say it is not a solo server and all, but still... when you do die and see that loss... it REALLY takes a lot out of a player and makes them feel the last however long it took them to make that exp was a waste.

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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 19:50 
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Joined: Oct 19th, '09, 13:18
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Especially when it takes you three months of scraping up various bits and pieces here and there 'cause grinding is a nono and events are only heard about on the forums:P


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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 20:48 
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Joined: Nov 24th, '04, 01:09
Posts: 2367
Location: TOOOOLSET!!
Actually grinding is fine now. As for the death rules, so far I don't have any of the scripters to revise this, so instead try to find me on msn and ask for a raise if your high level died.

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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 21:06 
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Joined: Aug 3rd, '10, 16:24
Posts: 30
Location: The kingdom of Lego
If I may add my five cents on the subject of removing death penalty, or just making it lighter.

Making it lighter is fine, aslong as it isn't by a lot.
From my previous server I saw the effect of letting XP on this scale be combined with only a small penalty by death. For an RP server, it was somewhat catastrophic.
Within barely 6 months, RP had gone down a lot, a whole lot. Very few sat around to actually just RP, and only a couple actually took the time to do emotes on their own, since they could just go out and bash, and if they died? So what!

But anyway, yes, I agree loosing ALL your XP is harsh, loosing a much appreciated Faith Token is tough aswell, atleast after some times of this.
As for the gold? It's easy to come by, so unless you goof around with a some 10 + million, it won't matter to you much.

So I would vote no on a "easy-death" script, especially when you can contact others to get a raise if you absolutely don't want to loose XP and Faith Token.

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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 22:07 
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Joined: Jan 7th, '05, 05:38
Posts: 226
Location: afk
Increase gold cost and Decrease xp cost?

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 Post subject: Re: Events!
PostPosted: Sep 5th, '10, 23:52 
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Joined: Nov 23rd, '06, 02:52
Posts: 90
Location: GMT -7
I'm -not- a scripter, but editing some scripts can be fairly easy to do. As long as you don't mess with it too much anyway.

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 Post subject: Re: Events!
PostPosted: Sep 6th, '10, 07:41 
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Joined: Nov 24th, '04, 01:09
Posts: 2367
Location: TOOOOLSET!!
I'll wait for the scripters to return on this one. Dying is not ALL that easy if you're well geared. Not well geared? Request item quests.

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