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PostPosted: Aug 12th, '10, 22:01 
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Location: Vegas, BABY!
Garthen, a young dwarf, knew he was a bit different from the others.

When time came to run and play in the clean, well lit shafts around the living areas in Morinsen, he always looked for a way to get out into the clean fresh air of the out of doors. Also, he got a lot of ribbing from his peers about his looks; he was a bit taller and much slimmer than the rest of the dwarf lads. In fact, except for the rich dark red beard and the hands and feet that seem much too large for him, he would almost pass as a human male youth. When he asked his "uncle" Rugnar about this, Rugnar told him that he was "Plum put te gedder jes li' th Forgefadr wanted 'im an bugger all wot tell im differnt!"

As a much younger child, Garthen found he had a knack with animals. He would find that he could almost hear what they were thinking and if he concentrated, he could make them do his bidding. This opened a very profitable side business clearing the ever-present rats and other varmints from the storage and kitchen areas. The way he dealt with them seemed odd to the storekeepers and cooks, he'd lure them outside and set them to wandering where the birds of prey and other predators could find and eat them, thus preserving Natures Balance without ever knowing it.

These actions did not go un-noticed as group of forest walkers had come to trade with the dwarves; they offered herbs and spices for weapons and tools, fresh barley for the ale (that all dwarves are weened on from the time the teat is pulled from their mouths til the day they die) and healing plants and poultices. The elder members watched as young Garthen happened along, his mob of critters behind him, out to feed the waiting predators, (who by this time came to know him very well indeed) including one young direwolf cub who had taken a particular shine to him, that he tended to play with much longer than his errand dictated. After the vermin had been eaten, the wolf cub played with and the animals dispersed, Garthen would head back into the caverns and mines with a backwards glance of longing towards the outside.

Words were exchanged with the storekeepers and Garthen's uncle Rugnar and the forest walkers. "Bluddy 'ells" rumbles Rugnar, "ee dun wan te know nuffin propper li minin' and th forge..." "All 'ee farkin wishes ere te muck aboot wi them critters an be out in th out-o-doors!" The druids smiled "We can see that he has a certain... quality about him that would suit him for a life with us, if you would consent to our training him." "Who knows, when he's finished, he might make a very valuable asset here, We learn healing, herbology and, of course, brewing..." The druid winks knowingly at the dwarves. Having been hooked quite firmly at "brewing" Rugnar rushes off to find young Garthen and tell him about his new life on the outside! ".. an jes fink o it laddie.. ye'd be farkin famous roun' 'eese parts! yer own brewery, FINK O THA LADDIE!!!"

As he makes his way (quite uncertainly at this point) to the new life waiting for him, he is offered gifts from all sides, new plate armor, a helmet, an axe, fresh from the forge and keen... all he would need for his new life... The elder druid smiled down on his new student, struggling under the weight of all these gifts and said "We will take all this and trade it for you for the things you will need now." "You will learn about Silvana and Natures Balance that rules over all things."

With a sad backwards glance at the well wishers at the mouth of the cave, he pauses to whistle up the wolf cub (whom he had named Durgrim, which in the dwarven tongue means Eternal Wolf) to follow along, away from the entrance to Morinsen and into the forests wondering just where this new world would take him...

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PostPosted: Sep 13th, '10, 07:57 
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Joined: Aug 2nd, '10, 21:36
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Location: Vegas, BABY!
The tunnels seem to go on forever.

Pa Fardar was eagerly dragging his family through the mines towards a new tunnel he'd been working, insisting that they see what he'd discovered before he reported it to the foreman. He'd come rushing home and in a whirlwind of activity he had Ma Fardar wake his son, Garthen and pack a basket with ale and food to make it a family outing. He dragged them off through the mines exclaiming about his discovery and how it was the most amazing thing ever.

As they left the main tunnels and passed into the rougher less maintained exploration shafts that led off in odd directions chasing ore veins, Garthen started becoming uneasy. "Pa?" he asked "Ware we goin'?" "Ye jes wait laddie!" Pa said "We'll be 'ere soon 'nuff!" Ma sighed and hoped they get where they were going soon, as they had passed far out of the public areas. The tunnels became very rough and poorly lit, sometimes giving out odd creaks and groans, odd trembles running through causing small rocks to drop and dance at odd moments. "Pa..." Ma said "Ere ye sure it's safe 'ere?" She looked around apprehensively "We're a bluddy long ways from th main lines an we dint tell naebody we wuz 'eaded here." "Aye Ma, dun ye worry none, tis safe nuff fer now.. ye jes leave it te me!" Garthen just followed along looking wide eyed at the strange rock formations he was seeing for the first time.

Then suddenly the shaft gave a long drawn out groan and a shudder that threw all of the Fardars to their knees, "Wot th FARK!" yelled Pa "Watch out! 'ead back towards th main shaf'!" Pa grabbed the basket from Ma and tossed it away, grabbed up Garthen under his arm and Ma's hand and began running back the way they'd come. Just as they came to a cross tunnel, the shaft gave one last jolt and all went black for young Garthen.

He awoke with a crushing weight pressing him into the floor of the shaft. The blackness around him was complete, his eyes straining to pick out any detail. Wiggling around he managed to ease the weight that pinned him down, his hand exploring and finding... "Pa?" "Ma!?" Suddenly realizing he was covered in sticky wetness, his fears rising in him he screams in fright; "MAAAAA!!!!" "PAAAAAA!!!" All around him was rock, shattered and tumbled, piled deeper than his young mind could imagine, a tiny space all that was left of the tunnel they'd been in as they passed though. But not completely solid packed... he could feel air, slight currents brushed his cheeks, wet with his tears. "Trapped... Cave in!" he thought to himself "An Pa dint tell naebody 'ee wuz comin thisaway neither!" Feeling around he found a mass of hair, but in the darkness, he had no way of knowing whose hair it was, Ma or Pa but he had a pretty good idea that no matter what, he would never see them alive again.

When this sunk in, he began to weep in earnest, deep heart wracking sobs that seemed to have no end, that went on until he awoke and realized he wept himself to sleep. Lying there in the darkness he wondered how long it would be til he himself would die. "Cudna be tha bad..." he said to himself "Leasaways oi'll be wi Ma an Pa agin!" with that he smiled and fell asleep again.

Something woke him later.. he couldn't put his finger on it but things seemed different, possibly it was the air... suddenly seeming fresher or... The rocks around him seemed to give a heave and tremble causing him to cover his head and face and cry out in fear that this was the end. Then he heard the voices, anxious and questioning "Oi 'eerd sommat lads! Dig faster!"
And then he heard the sounds of many hands, prying and digging frantically working towards him through the caved in tunnel. He cried out "Oi'm 'ere! Oi'm trapped.. Ma an Pa ere ded!" Suddenly, the rock holding him fell away and there, at the front of the frantically working crew was Rugnar Troff, his ma's brother. He burst into tears and crawled out into his uncles strong protective arms...

He woke with a start that drew a sleepy growl from his companion Durgrim, wondering what had awoken his master. "oi laddie... jes relax... jes a dream..." Rolling over and looking up at all the stars that were the canopy of his bed deep in the forest he was patrolling. "So many years ago tha wuz..." he thought to himself "an i' still scares me." With a sigh, he rolls over and snuggles up again the warm coarse fur of the dire wolf that shared his camp. "Ga back te sleep laddie" he murmured "We ga a big day temorra."

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Fools often mistake the musing of genius for the raving of insanity.


Last edited by lvmonster on Sep 13th, '10, 09:32, edited 3 times in total.

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PostPosted: Sep 13th, '10, 08:07 
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Location: TOOOOLSET!!
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PostPosted: Nov 19th, '10, 03:19 
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Joined: Aug 2nd, '10, 21:36
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Location: Vegas, BABY!
As he lay out under the stars waiting for sleep to take him, (as was his fashion) Garthen reflected on all the events of late...

After coming into possession of a strange wooden artifact, Garthen set out exploring the Hin forests, searching for the matriarch Candeth to ask her opinion on it's origin. After several very enjoyable, but fruitless trips, he was wandering across the northern plains near Solinar with Durgrim in tow when he came across an aged Hin fem with a snow white tiger. After exchanging pleasant greetings with her, (and assuring her cat that he was no danger) the lady inquired as to his destination. After an enjoyable visit and a long walk through a very cold stream, she lead him to Winterblossom, the home of the Hin forest walkers. When she was greated at the gate with much deference, and bowing, Garthen began to suspect there was much more to the Lady than he had been led to believe. As she led him through town to her home burrow, the idea that this was the Lady Candeth herself, having him on, loomed in his mind like the edge of a great forest. When at last they reached her snug and warm Hin-hole, He was sure. Bowing deeply after entering, he reintroduced himself and reviled his reason for seeking her out in the first place. The wooden artifact was, in fact, an ancient druidic storage jar for a gem of great power! A Holy Silvaninan diamond the size of his fist that seemed to glow and trob with the Mothers pent up energies.
After deferring the gem to Candeth feeling himself not worth to bear such a treasure, she bade him to bear it until such time as it was needed. At the same time, she dubbed him Warden of the Gray Circle, and then braided a four leaf clover into his beard, naming him Friend to the Hin and granting him the freedom to pass through the living forest that guarded Winterblossom and kept its secrets from prying outsiders. Bearing the gem of power was not as difficult as he imagined, save for the faint greenish glow of Silvanian energy that seeped through the mystical and thus his very bones, surrounding him with a distinct green-gold glow that resulted in an ore cart load of questions.

Then there was the island adventure... following an order from the Mother herself, Garthen, his uncle Rugnar and another adventurer found themselves on an island that seemed to be being slowly devoured by otherworldly powers. After exploring and finding an insane former human behind it all, they did battle with him, finally besting him by tossing him into one of his own planar vortices. In the chaos of battle, their fellow traveler was also lost into a vortice, not wanting to loose him Gathen and rugnar chased after him, finally rescuing him... but at a cost... His already uneasiness about sleeping underground became an overwhelming need to sleep outside, under the stars, and his uncle was sporting a hogs tail!

The seasons passed and brought with them a new menace. While enjoying the warm, afternoon by the Great Tree outside Solinar, a strange purple mist began to issue from a spot in the ground nearby. As the evil mist spread, giant ugly twisted pumpkins followed in its wake. Normal means of dealing with such outbreaks seemed useless, almost seeming to aid in the spread of the pumpkin plague! After trying every type of spell he knew and then resorting to physical violence that only caused him injury, Garthen remembered the powerful gem he carried. After hurriedly opening his pouch and pulling out the gem, he strode forwards into the killer pumpkins, concentrating on the energies inside the gem. As the vines seemed to wither back and die, the gem glowed brighter and hotter in his hand, becoming too hot to hold. After placing it on the ground to let it cool, he picked it up and moved on to another spot, driving the evil vegetable before him. Another adventurer was doing the same thing on the other side of the tree, also seeming to have a gem of her own! Finally, after hours of endless toil, the pumpkins seemed to be growing back faster than the gem could destroy them an d to make matters worse, a deep crack had developed in his gem causing its power to flair wildly. Fearing the worst, Garthen decided to make the supreme sacrifice. Finding the spot where the mist had started, he placed his cracked, hot throbbing gem on the ground and with a prayer to Silvana and a good overhand swing with his staff, he smote the gem with all of his might!

The resulting explosion stopped the spread and thus the threat of the evil mist and pumpkins. It also killed another fellow adventurer as well as himself and shook the very walls of the city. After being raised up, he sadly searched for the remains of the gem he'd been tasked to carry, gathering up what fragments he could find and sadly tucking them away to show to the Lady Candeth and accept whatever punishment she deemed fit for him for destroying a priceless artifact.

That trip to the Crossroads led to the encounter with the Headless Horse-Hin and learning about Hin-lore magic contained in carved pumpkins.

And with that thought in mind, Garthen snuggled up to his warm companion and finally lets sleep take him away...

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PostPosted: Nov 19th, '10, 03:20 
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Joined: Aug 2nd, '10, 21:36
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Location: Vegas, BABY!
More to come!

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